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Advanced [show]


Everard Atherton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has moderate length silver hair. His fierce gray eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Everard Atherton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 17 (+3)9 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Poor, Religious. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Everard Clive, Male Human Fighter 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Alton, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of maces on his belt, each one with a opal on the hilt. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.

History: Born to a Healer, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Fighting, Gifted, Justice. Bonds: Poor, Criminal record. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Adam Alton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)17 (+3) 15 (+2)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey tunic with blue highlights, and long brown pants that bunch up around his shoes. His white hair is knotted and matted. His eyes are a pleasant green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Patrick was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he loathes his own lifestyle

Flaws: Terse, Depressed. Bonds: Religious, Job, Rich. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Patrick Bradshaw, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Brown-green garnet (60 gp). Brown-green garnet (60 gp).


Social Check DCs


Odo Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large black mantle and cape that has been intricately interwoven into his red robe. He has a very tight haircut. His eyes, though not visible through his cowl, are amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. In his 13th year, his parents were killed by a drow raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Depressed. Bonds: Enemies, Military, Immigrant, Criminal record. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Odo Chester, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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