Lewis Breeden, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black trousers with white and grey striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He will rave to anyone who will listen. He is harsh and unforgiving.
History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Logical. Flaws: Insane, Antagonistic, Racist. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.
Diggory Huckabee, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His eyes are likewise violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Patrick Alston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His auburn hair, when down, is lengthy. His hazel eyes are slightly larger than normal.
Personality: This man loves music and to teach people music more than just about anything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Patrick hails from a village terrorized by giants. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.
Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Enemies, Family. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +4
Possessions: Malachite (9 gp). Moonstone (20 gp). Chalcedony (20 gp). 3 Smokesticks. 4 Alchemist’s fire. 1 Everburning torch.
Simon Kent, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them and is in decent physical shape. He sports a long golden beard, and similarly colored long hair. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: When he was but 7 years old his parents immigrated from the south. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of drow; and he's looking for his big break
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Kyle Washington, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His hair is short and golden. His half smiles and gray eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was granted martial powers by his dying sister.
Motivation: To be a Marshal again; and further expansion of business
Ideals: Gifted. Bonds: Poor, Attractive, Military, Nature, Job. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
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