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NPC Generator

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Advanced [show]


Alexandre Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears a tight fitting white shirt and pants. His auburn hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Has a crush, Military. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Alexandre Tewksbury, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)5 (-3) 15 (+2)14 (+2)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 3200 sp.


Social Check DCs


Simon Lindsay, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: He was born in the east. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in lance use. He left for the east, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Fighting, Artistic. Bonds: Immigrant, Enemies, Family. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Simon Lindsay, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 5000 cp. Moss agate (13 gp).


Social Check DCs


Kyle Kenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a broad hat to cover his moderate length auburn hair. His gray eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Kyle Kenley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre England, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Healer does. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Healer like his father before him.

Motivation: A deep hatred of goblins.

Ideals: Professionalism. Bonds: Job, Nature, Religious, Enemies. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Alexandre England, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 10 (+0)18 (+4)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Adventurer, Enemies. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Manfred Upton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. 2 Thunderstones. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs

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