Gerald Rodney, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blonde hair up. His ears are large.
Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 sp.
Roger Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +0
Possessions: 400 gp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Bernard Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Bernard was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Insomniac, Terse. Bonds: Slave, Job. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 10000 cp. Black pearl (1000 gp). Sardonyx (40 gp). Golden yellow topaz (1000 gp).
Bernard Thackeray, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: He is a Yochlol in disguise. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent mother.
Ideals: Passionate. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Trym Stafford, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes peer out from beneath his top black hat.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born several months after his mother was called into army service. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Flaws: Antagonistic, Addict. Bonds: Enemies, Military, Rich. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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