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NPC Generator

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Advanced [show]


Conrad Kinsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: Conrad was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: To clean up the streets; and an old rival family wants him found

Ideals: Gifted. Bonds: Poor, Attractive, Guardian, Family. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Conrad Kinsley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Thunderstones.


Social Check DCs


Odo Rodney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and blonde. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Knight, his father struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers

Ideals: Disciplined, Opinionated. Bonds: Poor, Family, Enemies. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Odo Rodney, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Azurite (7 gp). Aquamarine (300 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Gunter Washington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting blue shirt and pants. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Gunter Washington, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Pink pearl (60 gp). Rock crystal (70 gp). Red spinel (60 gp).


Social Check DCs


Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light black in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair down. He has amber eyes and a black hat with a white feather.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Slave, Criminal record, Mentor. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Guy Windsor, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alexandre Stratford, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His auburn hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of men and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Stableman, but he got bored and became a Sellsword. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Alexandre Stratford, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Hematite (7 gp). Deep green spinel (160 gp). Tiger eye turquoise (7 gp).


Social Check DCs

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