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Advanced [show]


Don Weston, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Don Weston, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Jocelyn Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Jocelyn was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Rich, Military. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Jocelyn Marleigh, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Cory Dryden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He has moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Professionalism. Bonds: Rich, Attractive, Religious. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Cory Dryden, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large golden tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Winterbourne, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 7 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. Jet (80 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan top hat and tan clothes. He is bristling with hidden weapons, mostly rapiers and morningstars. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born to a criminal king-pin and mafia family Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Persistence, Gifted. Flaws: Emotional, Shy. Bonds: Criminal record, Adventurer. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Miles Fulton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Banded agate (12 gp). Carnelian (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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