Henry Peyton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears brown cloth garments or leather armor. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Many drow want him driven away.
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 24000 cp.
Hugh Hampton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large violet mantle and cape that has been intricately interwoven into his green robe. His red hair is cut short. His brown eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Disciplined, Professionalism. Bonds: Poor, Military, Criminal record. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp. Malachite (13 gp). Red spinel (140 gp). Blue quartz (13 gp).
Adam Bradly, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man is wearing colorful clothing, dressed as a Unemployed. His black hair is greasy and uncared for. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Religious. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Richard Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to cover his moderate length black hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Cartwright, Richard learned a great deal about his mother's area of expertise. A freak accident while working with his Barber mother left him crippled. Recently the stress of being a Cartwright has made it difficult for him to sleep.
Motivation: To be a Barber again; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Job. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 20 pp. 3 Thunderstones.
Hugh Prescott, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His father raised him in a mountain cabin. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of illithids; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Hedonist. Bonds: Enemies, Nature, Slave. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 2300 sp. 1 Bullseye lantern. 1 Bullseye lantern. 1 Silk rope.
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