Roger Carlton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright brown suits and hats. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Attractive, Family. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp.
Simon Brixton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting brown shirt and pants. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Charles Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He has moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to loving parents in a slum to the north. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Nature. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Everard Axton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Chrysoberyl (130 gp).
Ernest Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an entirely pastel suit with blue socks and a vest with buckled shoes. His silver hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.
Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
