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Advanced [show]


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Soapmaker, who enjoyed hunting, Aldous was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has worked as a Locksmith like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Cynical, Secretive. Bonds: Nature, Job. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Aldous Carlton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)4 (-3) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp. 1 Hourglass.


Social Check DCs


Geoffrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. His gray eyes peer out from beneath his broad grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Mentor, Military. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Gresham, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Attractive, Job, Military. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Shane Addington, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 3000 sp. Carnelian (20 gp). Moonstone (20 gp). Amber (90 gp).


Social Check DCs


Dean Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Dean Oakes, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Bertram Merton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2400 sp. Smoky quartz (50 gp). Red garnet (90 gp). Tourmaline (90 gp).


Social Check DCs

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