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Advanced [show]


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the east. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Lance Gracey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Everleigh, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his violet robe and has his sword always slung over his shoulder. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Emotional, Mundane. Bonds: Family. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Kody Everleigh, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)7 (-2) 3 (-4)18 (+4)
Skills Intimidation +6
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp. Alexandrite (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Interpreter, but he got bored and became a Mayor. He has drifted from career to career and currently works as a Mayor.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Fearful. Bonds: Attractive, Poor, Job. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Randal Barclay, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his chestnut hair well, parting it to the left. He has a dull look in his amber eyes.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Soapmaker father left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Persistence. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Blyth, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly shortbows and greataxes. His black hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his mother. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well.

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Family, Immigrant. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Moreno, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 7 (-2)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 8
Languages Common, Infernal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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