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NPC Generator

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Advanced [show]


Geoffrey Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born in the south to a Engraver, Geoffrey learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and expand his business

Ideals: Athletic, Extrovert, Pacifist, Gifted. Flaws: Racist. Bonds: Job. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Geoffrey Harlow, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Beckwith, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He prefers to wear green pants and tee shirts. He wears a deerstalker hat to hide his balding. He is baby faced.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trym was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Gifted. Flaws: Fearful, Ugly. Bonds: Family, Has a crush. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Beckwith, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Silver pearl (100 gp). Malachite (5 gp).


Social Check DCs


Percival Churchill, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his brown hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Ugly, Insane, Shy. Bonds: Poor, Military. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Churchill, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 8 (-1)9 (-1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp. 1 Silk rope. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Odo Holton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. He keeps his long auburn hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down.

Flaws: Antagonistic, Depressed, Mundane. Bonds: Attractive, Military, Rich. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Odo Holton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Stealth +0, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 19000 cp.


Social Check DCs


Chad Marston, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with brown and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long black hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Fighting, Philantrophist. Bonds: Nature, Slave, Rich. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Marston, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs

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