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NPC Generator

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Advanced [show]


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant, Mentor. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Kyle Kirby, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 6 (-2)13 (+1) 17 (+3)9 (-1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 20 pp. Carnelian (30 gp).


Social Check DCs


Patrick Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy black suit. His golden hair is thinning but still full. His blue unseeing eyes seem to look past you.

Personality: This man loves writing and to teach people writing more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: He got into the Detective business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Job, Adventurer. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Patrick Sutherland, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He has no hair. His eyes are likewise blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Mentor, Immigrant. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Anselm Home, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Solomon Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long chestnut hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Solomon was raised in a hard working conservative environment. A gifted student he started as a Gardener, but he got bored and became a Shoemaker. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and to be a gardener again

Flaws: Addict, Depressed. Bonds: Attractive, Military, Job. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Solomon Myerscough, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Heward Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His silver hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.

History: Heward was born with his mother's beautiful face. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Family. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Wesley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Buckler. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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