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NPC Generator

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Advanced [show]


John Woods, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His tied-back hair is chestnut. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: John hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: Find a way to reverse the transformation of his sister; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Job, Enemies, Adventurer, Family. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

John Woods, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red shirt with thin grey vertical stripes and black pants. His golden hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Guard. He takes great joy in being the best Guard in town.

History: When he was but 7 years old his parents immigrated from the north. His childhood dream was to be a Butcher, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Bonds: Job, Immigrant, Rich. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Gunter Willoughby, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Tim Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears many layers of old clothing at all times, and his gloved hand is found clutching a whip. His hair is white and very short. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Stylist profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Stylist, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Poor, Job, Slave, Adventurer. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Kendal, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)15 (+2) 13 (+1)7 (-2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a yellow coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He keeps his white hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aldous hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: To be a Fisher again; and a deep hatred of gnolls

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies, Job. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Aldous Watson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears green leather gloves, a green jacket, and tight pants. He has no hair. His eyes, though not visible through his cowl, are hazel.

Personality: Eccentric and domineering, Thomas will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with his absent mother.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Thomas Whitby, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A small bag of saffron. (60 gp). 1 Smokesticks.


Social Check DCs

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