Richard Kitchur, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large green mantle and cape that has been intricately interwoven into his grey robe, and a wedding ring on his right hand. He sports a long silver beard, and similarly colored long hair. He has a dull look in his brown eyes.
Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. When he's not drinking or sleeping the drinks off, he's doing music.
History: He got into the Marshal business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Fearful. Bonds: In love, Job, Military. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Charles Wesley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His silver hair is knotted and matted. His eyes are blue and beady.
Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 20 pp. 1 Minor magic item.
Kyle Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the east. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Justice. Bonds: Poor, Military, Job. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2200 sp. Eye agate (10 gp). 1 Half-Plate.
Lewis Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a sickle on his belt. He carries a battered bastard sword and tarnished sickle as well. He wears his golden hair up. His eyes are blue and catlike.
Personality: Calm and collected, he is a well trained Assassin. He is a font of random trivia from the lore and stories he has discovered
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Poor. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 20000 cp. 1 Breastplate. 1 Half-Plate.
Nicholas Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with tan socks and a vest with buckled shoes. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Stylist profession.
History: When he was but 5 years old his parents immigrated from the west. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Impeccable. Bonds: Job, Immigrant, Military, Enemies. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
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