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NPC Generator

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Advanced [show]


Anselm Clapham, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short. He has brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.

History: Anselm was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has worked as a Fisher like his father before him.

Motivation: Marry his sister to traveling adventurers; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Clapham, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp.


Social Check DCs


Justin Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a brown poncho over his likewise colored trousers and shirt. He sports a long blonde beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Justin studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He would like to get married and retire; and to be a seamstress again

Ideals: Optimist, Gifted. Bonds: Military, Job, Has a crush. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Justin Branson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 14000 cp. Peridot (20 gp). Freshwater pearl (11 gp). Rose (20 gp).


Social Check DCs


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy brown pantaloons and a green scarf. His hair is short and chestnut. His brown unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to work out more often; and he wants revenge against dire rats

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

William Snowdon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Jasper (20 gp). Peridot (20 gp).


Social Check DCs


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hunter was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Painter.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Secretive. Bonds: Adventurer, Job, Criminal record. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Hunter Windsor, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Sardonyx (70 gp).


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has wavy brown hair. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Kyle was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Job, Military. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Kyle Mitchell, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 11 (+0)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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