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NPC Generator

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Advanced [show]


Bertram Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green, dusty cloak. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Family. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Bertram Brownrigg, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man dresses like a well dressed Dilettante does. He wears his red hair up in a very large beehive style do. His fierce violet eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Dilettante for hire.

Motivation: To be a Navigator again.

Flaws: Depressed, Antagonistic. Bonds: Job, Rich, Religious. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Dustin Gladstone, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 6 (-2)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy brown pantaloons and a white scarf. He has a long white beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Joker, Gifted. Flaws: Racist, Mundane. Bonds: Attractive. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Gerard Eastaughffe, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp. Red spinel (90 gp). Amethyst (90 gp). Star rose quartz (50 gp). 2 Tanglefoot bags. 4 Thunderstones. 4 Acid flasks.


Social Check DCs


Rolf Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy brown beard and wild brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: Born to a Map Maker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence, Artistic. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Stapleton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Onyx (70 gp).


Social Check DCs


Rolf Milton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries a battered crossbow and tarnished trident as well. His tied-back hair is silver. His thin eyebrows rest above his beady green eyes.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and a strong sense of loyalty to human people

Ideals: Fighting, Impeccable. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Rolf Milton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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