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NPC Generator

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Advanced [show]


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His hair is short and black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Geoffrey Snowdon, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His skin is fair and his fingers are delicate and long. His chestnut hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Optimist. Bonds: Attractive, Rich, Slave. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Don Hayhurst, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His long blonde hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. While studying, he fell in love. They married and had a daughter. He now spends his time doing works of charity.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Rich, In love. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Everly, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Roger Hayley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is matted, messy, and big. He has gleaming, smiling amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Sold as a small child to a brothel owner, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Roger Hayley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 8 Acid flasks. 1 Holy water.


Social Check DCs


Everard Reid, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his scimitar always slung over his shoulder. He is bald on top and has large blonde tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Assassin, who enjoyed hunting, Everard was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Nature. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Everard Reid, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)3 (-4)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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