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Advanced [show]


Hugh Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with black and grey striped suspenders. He wears various colorful collared shirts. He carries a battered warhammer and tarnished shortbow as well. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.

Personality: He dislikes all the random violence that takes place in the north. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: Hugh was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Courier job and began his own company from there.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and doesn't want to be a courier and was forced into it by his family

Ideals: Fighting, Pacifist, Persistence. Bonds: Family, Job. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Hugh Deighton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 48000 sp. Banded agate (9 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Hugh Graham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. With a patchy chestnut beard and wild chestnut hair. His eyes are gray and catlike.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and a deep hatred of illithids

Ideals: Joker. Flaws: Racist. Bonds: Poor, Enemies, Job. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Hugh Graham, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 6 (-2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 7000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).


Social Check DCs


Lewis York, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. His red hair is braided into rings. His eyes, though not visible through his cowl, are brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur, Optimist, Extrovert. Flaws: Ugly. Bonds: Nature. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Lewis York, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Randal Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with blue and green striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears his white hair down. His violet eyes dart from person to person.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the north; and his religion dominates his actions

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Job, Religious. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Randal Westbrook, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair, when down, is lengthy. His hazel eyes peer out from beneath his deerstalker pastel hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out

Flaws: Mundane, Forgetful, Addict. Bonds: Job, Slave. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Everard Blythe, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Gold dragon comb with red garnet eye (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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