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NPC Generator

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Advanced [show]


Randal Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His auburn hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 6 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Randal Clifford, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Norman Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes and a yellow hat with a brown feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Norman was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Job, Religious, Enemies. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Spalding, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Solomon Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is a Jackalwere in disguise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Solomon Shelly, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries shields. He has a long chestnut beard with little hanging trinkets. His green eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Shy, Lazy. Bonds: Poor, Military. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Lance Yardley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Cory Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy blue pantaloons and a pastel scarf. His silver hair is cut jaggedly and amateurishly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Addict, Hedonist. Bonds: Military, Adventurer. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Webley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Stealth +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Jade (70 gp).


Social Check DCs

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