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NPC Generator

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Advanced [show]


Norman Kitchur, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His black hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Dilettante.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to be a interpreter again

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Norman Kitchur, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple pastel robe with grey stripes complete with hood. His hair is chestnut and very short. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Roland hails from a village terrorized by giants. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to end his boredom

Flaws: Disease, Mundane. Bonds: Family, Enemies. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Roland Beitz, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 17 (+3)18 (+4)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Carnelian (30 gp). Malachite (14 gp). Deep blue spinel (200 gp).


Social Check DCs


Alexandre Sutton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy blue pantaloons and a brown scarf. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Poor, Has a crush. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Sutton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright auburn hair and a scraggly beard. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Military, Poor. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Percival Colby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of luck around his neck, and a sword on his belt. He wears a feathered hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Impulsive, Disease. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Adelard Brownrigg, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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