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NPC Generator

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Advanced [show]


Gerald Barlow, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His red hair is cut short. His eyes are green and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Flaws: Ugly, Impulsive, Disease. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Gerald Barlow, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 7 (-2)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Jocelyn Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting violet shirt and pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: In love, Poor. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Jocelyn Addington, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Everard Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Kirby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Ernest England, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Bricklayer uniform. He wears his auburn hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: He got into the Bricklayer business at a young age. A gifted student he started as a Bather, but he got bored and became a Bricklayer. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Justice. Flaws: Addict. Bonds: Job. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Ernest England, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bastard sword. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Fearful. Bonds: Criminal record, Guardian. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Adelard Cotton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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