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NPC Generator

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Advanced [show]


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. With bright auburn hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Doctor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic, Artistic. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Gunter Blankley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 5 (-3)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 17000 cp. Alexandrite (700 gp). Chrysoprase (80 gp). Silver pearl (110 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Hubert Barton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. He has violet eyes and a yellow hat with a tan feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Marshal and found it very stressful. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Hubert Barton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Onyx (30 gp). Azurite (13 gp).


Social Check DCs


Adelard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear tan tank tops with blue pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are hazel and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Optimist, Logical, Entrepeneur, Artistic. Bonds: Rich. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Adelard Tewksbury, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)5 (-3) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports black clothing, slightly heavier than average wear. He is bald on top and has large silver tufts of hair around his ears. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Ugly, Addict, Shy. Bonds: Nature. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Miles Jacobs, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 17 (+3)10 (+0)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His black hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. Lance was born on a far eastern forest where he grew up under the tutelage of his father, an expert Laborer. He struck the Laborer job and began his own company from there.

Motivation: Marry his brother to traveling adventurers.

Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Immigrant. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Lance Staurheim, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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