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NPC Generator

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Advanced [show]


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Graeme, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Clive, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He keeps his golden hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic, Impulsive. Bonds: Religious, Adventurer. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Theobald Clive, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)17 (+3) 14 (+2)17 (+3)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Tim Home, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He is bald on top and has large brown tufts of hair around his ears. His eyes are green and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Tim hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and revenge

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer, Family. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Home, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 4 (-3)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2300 sp. Sardonyx (20 gp).


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a faded coat and loose pants complete with broad hat. His brown hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sellsword like his father before him.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Don Fulton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears green cloth garments or leather armor. His hair is chestnut and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Addict, Mundane. Bonds: Criminal record, Immigrant, Job. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

William Ramsey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. Peridot (50 gp). Chrysoprase (50 gp). Fiery yellow corundum (400 gp). 1 Antitoxin.


Social Check DCs

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