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NPC Generator

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Advanced [show]


Shane Morley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Knight, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Human compassion; and he's in love

Flaws: Ugly, Racist. Bonds: Has a crush, Poor, Criminal record. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Shane Morley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Arnold Ryland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and very short. His green eyes peer out from beneath his broad white hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Insane. Bonds: Rich, Has a crush, Religious. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Arnold Ryland, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown costume with the symbols of luck on his torso. His silver hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing music.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Opinionated, Artistic. Bonds: Mentor, Immigrant, Enemies. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Gerard Mitchell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)15 (+2) 4 (-3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His white hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and many gnolls want him driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Thomas Allerton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 24000 cp.


Social Check DCs


Simon Ansley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His hair is short and white. His eyes are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with poetry.

History: Simon was born the youngest of three triplets. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Wants his loneliness to end; and to unite with his sister

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Family, Has a crush. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Simon Ansley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs

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