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NPC Generator

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Advanced [show]


Hugh Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is knotted and matted. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Flaws: Ugly, Fearful. Bonds: Adventurer, Enemies. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Richie, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 15 (+2)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Tiger eye turquoise (5 gp). 1 Buckler.


Social Check DCs


Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy green suit. He has red hair. His eyes are amber and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker, Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Balimaar Woods, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 18 (+4)11 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Infernal, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports violet clothing, slightly heavier than average wear, and is pretty ugly. His auburn hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Addict, Insomniac. Bonds: Adventurer. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Bertram Rodney, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Trym Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His golden hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Nature, Family. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Trym Melancon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Marlowe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to cover his moderate length auburn hair. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of dire rats once and for all.

History: Chad was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants revenge against dire rats.

Flaws: Ugly, Greedy. Bonds: Poor, Enemies, Family. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Chad Marlowe, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 23000 cp. 1 Backpack. 1 Magnifying glass. 1 Spyglass. 1 Good lock.


Social Check DCs

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