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Advanced [show]


Hunter Hadley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a violet tunic with grey highlights, and long red pants that bunch up around his shoes. His blonde hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Hunter hails from a village terrorized by dire rats. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: To clean up the streets; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Enemies, Family, Guardian. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Hadley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver chalice with lapis lazuli gems (170 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Charles Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His black hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Charles was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Charles took refuge in the ruined castle and found the beat up sword and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a performer and was forced into it by his family

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Slave, Family, Nature. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Halsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Silk rope. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Justin Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a fancy grey suit. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was granted divine powers by his dying brother.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Justin Clayden, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Appleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his rapier. His golden hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Patrick Appleton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 6 (-2)18 (+4) 7 (-2)10 (+0)
Skills Athletics +5, Stealth +1
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears his black hair down. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He struck the Adventurer job and began his own company from there.

Motivation: Sabotage a competitor; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Optimist. Bonds: Criminal record, Rich, Job. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Clerebold Chatham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)16 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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