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NPC Generator

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Advanced [show]


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears his auburn hair down. He is baby faced.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: Born in the east to a Tailor, Gunter learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Tailor for hire.

Motivation: To be a Courier again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Altham, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and he perpetually has his mace ready. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.

History: Theobald was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Theobald Richie, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Godfrey Crawford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting pastel shirt and pants. He keeps his auburn hair in a pixie cut. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Godfrey's homeland. Godfrey decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Crawford, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Blythe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. This amber eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Dyer, who enjoyed hunting, Rolf was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to human people

Flaws: Insomniac, Secretive, Racist. Bonds: Nature, Job. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Rolf Blythe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Gilbert Browning, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and white robe with the hood down. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Gilbert Browning, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)7 (-2) 15 (+2)6 (-2)
Skills Athletics +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. White pearl (40 gp). Iolite (20 gp).


Social Check DCs

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