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NPC Generator

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Advanced [show]


Patrick Winchester, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fancy black suit. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He has never given up on his writing dream.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Patrick Winchester, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 47000 sp. 1 Disguise kit.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long brown beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Farmer business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the large cave and found the beat up mace and armor he uses now. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Expand his business.

Flaws: Addict, Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Trym Brownrigg, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 30000 cp. Moss agate (7 gp). Citrine (30 gp). Freshwater pearl (7 gp). Pink pearl (140 gp).


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His white hair is cut short. He has gleaming, smiling blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of orcs once and for all.

History: He got into the Mortician business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Blankley, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and usually wears his grey robe and has his spear always slung over his shoulder. His skin is also unnaturally pale. He has a black handlebar mustache and slicked back black hair. His brown eyes peer out from beneath his feathered grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Thomas Woods, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Golden yellow topaz (300 gp). Red spinel (60 gp). Freshwater pearl (7 gp).


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long golden hair kept up in a rat tail. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Born to a Actor, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Gomory Abram, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp.


Social Check DCs

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