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Advanced [show]


Patrick Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green trousers with black and tan striped suspenders. He wears various colorful collared shirts. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered painting. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Impeccable, Gifted, Artistic. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Patrick Morley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 6 (-2)11 (+0) 14 (+2)6 (-2)
Skills Insight +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Cromwell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His eyes are likewise violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His religion dominates his actions.

Flaws: Shy. Bonds: Religious, Family, Enemies. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Cromwell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Carnelian (20 gp).


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: This man loves writing and to teach people writing more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister; and further expansion of business

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Wymar Compton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 4 Acid flasks. 3 Holy water.


Social Check DCs


Shane Wellington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his monstrous two handed axe. He has a small bristly mustache and wavy chestnut hair. His brown eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Fisher in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a brigands raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Selfish. Bonds: Job, Rich, Enemies. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Shane Wellington, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Jade (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony England, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears tan painted combat armor at almost all times, and his gloved hand is found clutching a sai. He keeps his brown hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Family. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Anthony England, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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