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NPC Generator

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Advanced [show]


Don Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His long blonde hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Don Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 7 (-2)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Silver pearl (130 gp). 1 Half-Plate.


Social Check DCs


Randal Walpole, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. He is physically well-built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.

History: Randal was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the large cave and found the beat up longsword and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Bonds: Attractive, Has a crush, Nature, Family. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Randal Walpole, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Cory Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His hair is short and chestnut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to get laid

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Has a crush, Adventurer, Criminal record. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Cory Tinley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a blue armored body suit, with a simple pastel line shooting up and back down. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: Don was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Slave. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Don Allerton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 16 (+3)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs


Bertram Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a grey scarf. He keeps his auburn hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Leighton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (130 gp). Jet (130 gp). Red-brown spinel (130 gp).


Social Check DCs

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