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Advanced [show]


Wymar Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears bulky brown painted plate armor. His golden hair is heavily combed to the right. His ears are large.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Browning, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Golden pearl (150 gp). Tiger eye turquoise (13 gp). Freshwater pearl (13 gp). Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a grey suit. He keeps his red hair in a pixie cut. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Odo has worked very hard to control his curse. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Darlington, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is a Slaad in disguise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Graham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Carnelian (60 gp).


Social Check DCs


Gerald Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. He is portly but not overly obese. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: Gerald was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Apothecary job and began his own company from there.

Motivation: He wants to meet his childhood hero; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Joker. Flaws: Insomniac. Bonds: Religious, Family, Job, Adventurer. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Carlisle, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adam Sydney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He prefers to wear flannel. He has a hunchback. His golden hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Adam Sydney, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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