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NPC Generator

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Advanced [show]


Gilbert Southey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich western family. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers.

Flaws: Insomniac, Addict. Bonds: Rich, Slave, Family. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Gilbert Southey, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Everard Bradly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. His red hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Everard Bradly, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Jocelyn Marlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting yellow shirt and pants. He keeps his red hair in a flapper bob. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a performer again

Flaws: Shy, Hedonist. Bonds: Rich, Job, Slave. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Jocelyn Marlee, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. He carries a battered glaive and tarnished longbow as well. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Charles was raised in a hard working conservative environment. A gifted student he started as a Architect, but he got bored and became a Ploughman. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting, Gifted. Bonds: Job, Criminal record, Enemies. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Charles Melancon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Banded agate (12 gp). Moss agate (12 gp).


Social Check DCs


Nicholas Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has styled his golden hair well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Nicholas Melancon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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