Cory Harley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His hair is blonde and very short. His brown eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Actor job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Nature. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 17000 cp. 1 Everburning torch. 2 Holy water.
Arnold Bradley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. His long silver hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Addict, Lazy. Bonds: Rich. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Anthony Enfield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He has a long blonde beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Anthony studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: PTSD, Racist. Bonds: Criminal record, Adventurer. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp. 1 Masterwork Thieves’ tools.
Frederick Mitchell, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is content; and to find somewhere to settle down
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 5 (-3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Eye agate (16 gp).
Don Stanford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His golden hair is thinning but still full. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
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