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Advanced [show]


Percival Shelby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). He has moderate length auburn hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Percival Shelby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He very much looks the part of a Glassblower. He has a hunchback. His hair is red and curly. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Dean Addington, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Odo Watson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Mason. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: He was born in a small desert village. A gifted student he started as a Bounty Hunter, but he got bored and became a Mason. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Bounty Hunter again.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Nature, Job. Occupation: Mason

Voice: Whispers

Attributes [hide]

Odo Watson, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)17 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Elven, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He is an epitome of beauty. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Mentor. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Celestial
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He has chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Wentworth, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp. 1 Superior lock.


Social Check DCs

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