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NPC Generator

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Advanced [show]


Dean Blakely, Male Human [Permalink]

Personal [hide]

Description: This western man wears light armors faded through time and improper care. His clothes are grease stained in places. His auburn hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and he would like to get married and retire

Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Dean Blakely, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Deep green spinel (160 gp).


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is golden and curly. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He became a Layabout soon after.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Flaws: Antagonistic, Shy. Bonds: Slave, Job, Adventurer. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Beckwith, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 5 (-3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thomas Colby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and has the majority of his body covered in plate. His brown hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Thomas Colby, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and carries shields. His long chestnut hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Gifted. Flaws: Shy. Bonds: In love, Immigrant. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Norman Carlisle, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Alexandrite (700 gp). Brown-green garnet (80 gp). Red spinel (80 gp).


Social Check DCs


Gomory Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. His long auburn hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Fearful. Bonds: Mentor, Job. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Gomory Yeardley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs

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