Kyle Tickle, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He is portly but not overly obese. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge
Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Job, Enemies. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Pink pearl (80 gp). 1 Masterwork Common Ranged Weapon.
Dustin Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His brown eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Dustin was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To prove his worth to the world; and he wants to get laid
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Painter
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ralf Haley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. He wears a colorful flower in his red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born into a rich family. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Family, Rich, Military. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate.
Gerard Blackwood, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His tied-back hair is golden. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Gerard will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gerard was born in the east. At a young age he loved to build and create. He worked as a nervous Mortician and found it very stressful. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Extrovert, Persistence. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Hourglass. 1 Masterwork manacles.
Arnold Clinton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and violet tie. He is portly but not overly obese. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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