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NPC Generator

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Advanced [show]


Tim Camden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and white handkerchief worn on his right side. He has moderate length auburn hair. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He would like to get married and retire; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Has a crush. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Tim Camden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, blue, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Painter, Miles learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Painter. Recently the stress of being a Painter has made it difficult for him to sleep.

Motivation: He feels threatened by others; and expand his business

Flaws: Fearful, Insomniac. Bonds: Slave, Attractive, Nature, Job. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Eastaughffe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears a green coat over a blue low-cut shirt, and a broad hat upon his head, and sports empty pouches on his belt. He wears his golden hair down. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Religious, Job. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Abram, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His golden hair, when down, is lengthy. This amber eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Thomas will drive conversation. He plays an instrument quite well.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the large cave and found the beat up falchion and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Thomas Cooper, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Investigation +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and carries lances. His moppish blonde hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Optimist. Flaws: Mundane, Ugly. Bonds: Military. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Tim Stanley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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