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NPC Generator

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Advanced [show]


Ralf Hastings, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large grey mantle and cape that has been intricately interwoven into his blue robe. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Ralf Hastings, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Alchemist’s fire. 1 Holy water. 1 Holy water.


Social Check DCs


Balimaar Charlton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he is renowned for his bright blue suits and hats. His red hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and he has a crush on the local sellsword

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Religious, Has a crush. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Balimaar Charlton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Alex Chester, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. He has a hunchback. His white hair is cut short. His eyes are a pleasant green.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Bricklayer.

Flaws: Ugly, Impulsive, Disease. Bonds: Has a crush, Immigrant. Occupation: Sailor

Voice: American accent

Attributes [hide]

Alex Chester, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Everard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut and very short. His eyes are gray and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist. Bonds: Rich, Job, Criminal record, Military. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Gladstone, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his chestnut hair up. His eyes are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Anselm was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father.

Flaws: Shy. Bonds: Poor, Job, Family, Nature. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Anselm Emsworth, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 16 (+3)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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