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NPC Generator

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Advanced [show]


Wymar Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean pastel cloak covering his clean studded leather. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic, Artistic. Flaws: Ugly, Secretive, Shy. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Wymar Roscoe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Randal Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Ugly, Shy. Bonds: Religious, Mentor, Rich. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Randal Tewksbury, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to hide his balding. He has amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Lance Carlton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He wears his hair in dreadlocks. This brown eyed southerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with poetry.

History: He was born at the edge of vast desert. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Artistic, Fighting. Bonds: Guardian, Nature, Slave. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Bertram Kendal, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Gunter Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears black cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His silver hair is cut short. His half smiles and blue eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Flaws: Terse, Shy. Bonds: Slave, Attractive, Rich. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Gunter Tickle, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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