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NPC Generator

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Advanced [show]


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His hair is silver and curly. He has a dull look in his violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Joker, Artistic. Flaws: Racist. Bonds: Mentor. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Henry Gracey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Reid, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Poor. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Reid, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Roger Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: When he was but 3 years old his parents immigrated from the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Roger Birkenhead, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills History +5, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. His brown hair is unkempt and raggedy. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Shane Wakefield, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Raymond Clive, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green Stetson hat and green clothes, and a wedding ring on his right hand. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Weaver business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Weaver.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Bonds: In love, Job, Rich, Religious, Enemies. Occupation: Weaver

Voice: French accent

Attributes [hide]

Raymond Clive, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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