Randal Quinton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His long brown hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Artistic, Fighting. Flaws: Insane, Disease. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 35000 sp. 1 Minor magic item.
Anselm Chester, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is silver and very short. He has brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: Born in the east to a Herbalist, Anselm learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.
Motivation: Human compassion; and expand his business
Flaws: Antagonistic, Selfish, Racist. Bonds: Rich, Job, Immigrant. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 10000 cp.
Trym Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his brown hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Joker, Professionalism, Gifted. Bonds: Attractive, Family. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp. 1 Minor magic item.
Trym Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His blonde hair is still thick. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.
Motivation: To reunite with his absent father; and regain custody of his son
Flaws: Terse. Bonds: Attractive, Adventurer, Family. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp. 1 Minor magic item.
Cory Brady, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tan trousers with brown and black striped suspenders. He wears various colorful collared shirts. He is bald on top and has large black tufts of hair around his ears. His eyes are blue.
Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!