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NPC Generator

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Advanced [show]


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Solomon will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Solomon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Extrovert, Entrepeneur. Flaws: Insane, Disease, Insomniac. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Solomon Bradshaw, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trey Westbrook, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown cloak. His tied-back hair is auburn. He has amber eyes and a brown hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Trey Westbrook, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)17 (+3) 12 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Arnold Roscoe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a green costume with the symbols of the four houses of cards on his torso. He has no hair. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He moved out north to avoid the crime he committed. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Military, Criminal record. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Roscoe, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kody Whitby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: Kody was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Passionate. Flaws: Fearful. Bonds: Poor, Attractive, Family. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Whitby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 8
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 sp.


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His white hair is thinning but still full. His fierce amber eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Gifted from a young age, John studied abroad. Brilliant and gifted he never wanted to apply himself. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist, Persistence, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

John Davenport, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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