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Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He is physically well-built. He has brown hair. He has a dull look in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Mayor business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Disciplined. Bonds: Job, Nature, Family. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Godfrey Atherton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 18 (+4)13 (+1)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Aquan, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Theodoric Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician. He carries a battered club and tarnished shortbow as well. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the east. He worked as a nervous Mortician and found it very stressful. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Job, Poor. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)6 (-2) 17 (+3)6 (-2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Azurite (11 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. He has green eyes and a black hat with a grey feather.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. In his 15th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Flaws: Depressed. Bonds: Immigrant, Adventurer, Enemies. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Arnold Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp. Azurite (5 gp). Jasper (60 gp).


Social Check DCs


Henry Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his brown robe and has his kukri always slung over his shoulder. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Butcher, Henry learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Job. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Henry Marleigh, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp. Lapis lazuli (8 gp). Star ruby (900 gp). Emerald (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a golden handlebar mustache and slicked back golden hair. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Body Guard in town.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Rich, Slave. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Drogo Colby, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Amber (160 gp).


Social Check DCs

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