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NPC Generator

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Advanced [show]


Roger Rowley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Philantrophist, Persistence. Bonds: Attractive, Military. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Roger Rowley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Ralf Addington, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 2700 sp. 1 Everburning torch. 3 Holy water. 1 Antitoxin.


Social Check DCs


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of ceremonial daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is blonde. His brown eyes dart from person to person.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Anselm Hastings, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 17 (+3)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Theobald Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Theobald was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Family, Mentor. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Theobald Tattersall, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally shirtless and showing off his tattooed chest. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.

History: Born to a Stableman, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Selfish, Insane. Bonds: Poor. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Anselm Beckwith, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red spinel (150 gp). Violet garnet (600 gp).


Social Check DCs

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