Gomory Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with top hat. He wears his blonde hair down. His eyes are blue and catlike.
Personality: Eccentric and domineering, Gomory will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Roland Royal, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in violet turtlenecks beneath a grey coat with blue slacks, marred by chocolates. He has styled his silver hair well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Roland was born on a far southern mountains where he grew up under the tutelage of his father, an expert Blacksmith. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1600 sp. Iolite (70 gp). 4 Antitoxin.
Godfrey Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears silk and lounges about seductively. His brown hair is cut short. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Ideals: Professionalism, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 400 gp.
Don Marlee, Male Human [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with grey pants. His blonde hair is cut short. His eyes are hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.
History: He comes from a rich western family. A gifted student he started as a Barber, but he got bored and became a Cook. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Bonds: Adventurer, Rich, Job. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Zircon (70 gp). Sardonyx (70 gp).
Kody Leighton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is dressed in earthy colors with a white and blue handkerchief worn on his left side. His black hair is heavily combed to the left. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!