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NPC Generator

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Advanced [show]


Trey Skelton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Soapmaker uniform. His auburn hair is lengthy. This green eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Sabotage a competitor.

Flaws: Depressed. Bonds: Job, Immigrant, Military, Nature. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Trey Skelton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)5 (-3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Raymond Stafford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black shirt with thin tan vertical stripes and black pants. His red hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Courier profession.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Sellsword.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Raymond Stafford, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1600 sp. White opal (700 gp).


Social Check DCs


Lance Copeland, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon his head. His clothes are grease stained in places. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 3 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Jeweler job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Lance Copeland, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald England, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has wavy blonde hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Regain custody of his daughter.

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald England, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 40 pp.


Social Check DCs


Dustin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Family, Rich. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Dustin Hayhurst, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 10 (+0)7 (-2)
Skills Arcana +0, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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