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Advanced [show]


William Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His red hair, when down, is lengthy. His eyes are amber.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Impeccable, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

William Wedgwood, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His silver hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Guard for hire.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Ralf Charlton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp. 1 Disguise kit. 1 Superior lock. 1 Backpack. 1 Silver holy symbol.


Social Check DCs


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly bows and rapiers. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He got into the Actor business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He then took over the family business and is one of the better Actor for hire.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Selfish. Bonds: Rich, Criminal record, Job. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Gerard Ainsworth, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Bertram Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant blue.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Rich. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Bertram Bradshaw, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Hourglass. 1 Silver holy symbol. 1 Hourglass. 1 Silk rope.


Social Check DCs


Theodoric Norton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Theodoric studied abroad. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Gifted. Flaws: Addict. Bonds: Job, Enemies. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Norton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 4000 cp. Black star sapphire (800 gp). Jet (40 gp).


Social Check DCs

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