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NPC Generator

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Advanced [show]


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He keeps his long golden hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Gomory Hartford, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +0, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 15000 cp. Tiger eye turquoise (6 gp). Sard (50 gp).


Social Check DCs


Theodoric Hadlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He keeps his blonde hair in a flapper bob. His green eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Human compassion.

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Theodoric Hadlee, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Lance Hamilton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Many brigands want him driven away.

Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Lance Hamilton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 18 (+4)15 (+2)
Skills Animal Handling +6, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Balimaar Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Slave. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Adley, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He is muscular with a powerful set of arms. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he is content

Ideals: Persistence. Flaws: Disease, Mundane. Bonds: Rich, Family. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Everard Birkenhead, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep blue spinel (900 gp). Chrysoprase (60 gp). 1 Banded mail. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs

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