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NPC Generator

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Advanced [show]


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety.

Flaws: Insane, Fearful. Bonds: Rich, Attractive, Mentor. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Percival Bradshaw, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his top brown hat.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Impeccable. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Anselm Beitz, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alex Royal, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has a moderate pudge and is not very fit. His chestnut hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in morningstar use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Mundane, Greedy. Bonds: Enemies, Poor. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Alex Royal, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Alex Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. His white hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Logical. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Alex Fawcett, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Good lock. 1 Good lock. 1 Backpack.


Social Check DCs


Kyle Clive, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His hair is short and red. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy. Bonds: Attractive, Slave, Nature, Rich. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Kyle Clive, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 13000 cp. Azurite (11 gp). 1 Darkwood Buckler.


Social Check DCs

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