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NPC Generator

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Advanced [show]


Reynard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin white vertical stripes and blue pants. He wears a colorful flower in his blonde hair. His eyes are likewise blue.

Personality: He dislikes all the random violence that takes place in the south. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Reynard Kimberly, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +0
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Digby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large grey jacket. He has done his best to style his brown hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Stylist, but he got bored and became a Bellfounder. He has drifted from career to career and currently works as a Bellfounder.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Athletic, Philantrophist, Gifted. Bonds: Nature, Job, Adventurer. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Godfrey Digby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Bloodstone (60 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Anselm Quinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast desert. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Quinton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a white shirt with thin blue vertical stripes and red pants. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Herbalist, who enjoyed hunting, Tim was taken on many hunting expeditions. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of specialists.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Insane, Secretive. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Tim Beitz, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)4 (-3) 16 (+3)10 (+0)
Skills History -1, Investigation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Manfred Charlton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Bonds: Poor, Family, Slave, Religious. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Charlton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 4 Alchemist’s fire. 3 Smokesticks. 4 Alchemist’s fire.


Social Check DCs

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